A good few hours more of Divinity. It's still fun, but there's not much to say about it, just progressing with the story, and enjoying some tactical combat, so I possibly won't mention every time I play it.
Tiger Knight wasn't to my liking, as expected. Not completely terrible, but the bots didn't add much to the gameplay for me, the performance was kinda bad for how weak the graphics were. The latter or which is probably because they game's apparently quite a few years old, it just hadn't been released in the West before. And the combat feels relatively unresponsive. I'd rather just pick some M&B Warband multiplayer mod, and have a good time with that.
And much to my own surprise, I was able to finish Orwell's demo as well. It was terribly short. Took me precisely 35 minutes. I understand it was a demo, but that was the entirety of the first episode, and with a total of five such episodes, the entire thing wouldn't be longer than 3-4 hours.
And while short doesn't mean bad, this one was by next to no means good. The only thing I really liked was the concept. You can observe different private and public media channels, and have to piece together details about people and their connections to find clues and evidence. But the execution was darn poor.
Starting with our "advisor" who couldn't keep his mouth shut and constantly had to make remarks about everything I found and all the opportunities I had. Hand holding of the highest degree, I say. It was bad enough that the story was completely linear, and each "clue" "led" to the next without any chance for error. (The leading part isn't true either. Pretty much literally all of the information I gathered was useless and carried no connection to the other opportunities I had of getting more info. It was just a linear sequence of events.)
So it's short, boring, hollow, and linear. I'm not in the slightest interested in the other episodes.
I do though, want to mention a game I've played before that I was reminded of - Analogue. It doesn't have the same concept, but I feel the gameplay is similar, except better. (Also Hate+, and Digital, the latter of which is free, since I'm already making suggestions.)
And much to my own surprise, I was able to finish Orwell's demo as well. It was terribly short. Took me precisely 35 minutes. I understand it was a demo, but that was the entirety of the first episode, and with a total of five such episodes, the entire thing wouldn't be longer than 3-4 hours.
And while short doesn't mean bad, this one was by next to no means good. The only thing I really liked was the concept. You can observe different private and public media channels, and have to piece together details about people and their connections to find clues and evidence. But the execution was darn poor.
Starting with our "advisor" who couldn't keep his mouth shut and constantly had to make remarks about everything I found and all the opportunities I had. Hand holding of the highest degree, I say. It was bad enough that the story was completely linear, and each "clue" "led" to the next without any chance for error. (The leading part isn't true either. Pretty much literally all of the information I gathered was useless and carried no connection to the other opportunities I had of getting more info. It was just a linear sequence of events.)
So it's short, boring, hollow, and linear. I'm not in the slightest interested in the other episodes.
I do though, want to mention a game I've played before that I was reminded of - Analogue. It doesn't have the same concept, but I feel the gameplay is similar, except better. (Also Hate+, and Digital, the latter of which is free, since I'm already making suggestions.)
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