At least I finally got like 2 hours of "proper" free time just as the weekend was ending. I'll surely be showered with new problems the next week, but for now, I have time.
So I started with God Eater 2: Rage Burst. It's a little more anime-ish than I thought and it totally shows it's a console port. The graphics don't look all that old nor bad, but there's a distinct lack of polygons, and the control scheme isn't the best, but I don't have any major problems with it right now, and it's probably better than that of the average port.
The game seems incredibly complicated on the combat portion, to the point I don't really have a clue what I'm doing yet. I just hope it has the depth to match instead of eventually boiling down to a few strategies that work best, and then a ton of useless fluff. Sadly that does seem to often be the case with RPGs coming from the East. Same issue with poorly adjusted difficulty. I haven't really made it past the tutorial-y portions yet so I don't really know about either, but I hope those things won't be issues.
The game looks really cool in my opinion, and the weapon are about the most oversized I've seen. It lists my 2 meter sword as a knife. So if the combat ends up being more fun than tedious, I feel like I got another long game on my hands. For better or worse.
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