Impostor Factory

It's been a bit too many years, but I finally got around to the third installment in the To the Moon series - Impostor Factory. This has been my favorite Adventure game series (even among games that are not in a series), so I simply had to play this one too, and I wasn't disappointed. I won't repeat my full thoughts on the series here, you can read about them in my previous review that covers both of them. I also can't actually delve too deep into the story, as it's only 4 hours, and can be spoiled very easily.

While I wasn't disappointed, I do feel Impostor Factory wasn't as good as the two previous games. It almost feels a bit like a side story, as it is not centered on the two doctors anymore, and doesn't benefit from their chemistry and humorous antics. There is a bit of that between our two main characters this time, but I think the biggest change, and the biggest fault this time, is that the largest part of the game is this very linear, very dry and non-interactive telling of the main story. No breaks, no commentary, no interlude to break it up. Just laying it on us start-to-finish. And while it's still a good story, it doesn't hit as hard as past ones. This may in part be because the formula is clear from the two previous games, but even then, it would have been their responsibility to not make it feel like they're just following the cookie cutter formula that worked last time, just with fewer embellishments.

Despite the negativity, I'm by no means saying it's bad. It's still lovely, still emotional and sad, and I still very much recommend playing it (after finishing the previous two). It's just not as good as the absolute masterpieces that were To the Moon and Finding Paradise.

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