Mana Spark is a short rougelike game, probably taking a lot of inspiration from the likes of Binding of Isaac in that you run from room to room, collecting random powerups that alter your character and are generally not just stat upgrades. I am unsure, but I think it might even be something akin to a student project, for which the quality would be excellent. Even compared to regular "good" games, there isn't much to fault this game for. The AI and mechanics work well, the game's quite polished, and there aren't any obvious balance problems. A few bugs, mostly pertaining to physics and AI, but nothing game-breaking.
No, the real problem is that it's short. They just didn't add a lot of content. A few characters, maybe a few dozen items, twenty enemy types, three areas... I wasn't even sure if I was enjoying the game before I realized it's going to be over in just a little while.
Overall, the game's good, but nothing special. It implements the dungeon-crawling action rogulike genre well, but is light on innovative features. Regardless of that though, even if you'll start to like playing it as you collect more items and unlock more options, it will be over soon after. Thus, I don't think I could recommend it.
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