So, Catmaze is a metroidvania. It looks nice enough from the pictures and the short gameplay videos on the store page, but once you start playing it... It's terrible.
It really feels like someone was just given a basic list of things that they had to implement gameplay- and art-wise, they did that, and then left it at that. To say that there is no polish is an understatement. It just really feels terrible to play this game. All the movement, the enemies, animations, attacks, (action) feedback, it's all so badly made. To give some examples:
I feel like I'm jumping on the moon. When I run towards a ledge to make a jump, I just fall down 9 times out of 10, and I dare say I know how to time my jumps in a "normal" game. Stomping down on a barrel, not only does it feel like I'm falling softer than a feather, the barrel doesn't crash and break, it's more like it awkwardly dissolves. The bouncy yet clunky animations feel like the character is both drunk and doing half-squats all the time. It would be more faithful to the gameplay if they just replaced all sprites with half-filled balloons.
Not a very formal approach this time, but honestly, I don't feel like this game deserves better. One of the worse games that's made me believe I might want to try it, and I don't suggest you do. Stay away.
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