14.07.17

Monsters' Den: Godfall released. If I can recall correctly, it's a party-based dungeon crawler. I've played some previous Monsters' Den games back when they were free flash games, and I liked them. So even though this one has less than stellar reviews, it's going onto the list.

The first game to be attempted today was Alwa's Awakening. It's a metroidvania that is trying to imitate NES games. Now, I haven't actually played any NES games, but I would guess that some of their gameplay was governed by the technological limitations of that time. And while I can appreciate trying to go for a nostalgic feel, it wouldn't have hurt to make some things a little bit more modern. What mainly irked me was that the entire game stopped for a few seconds every time you reached the edge of a room, which was maybe once every 15-30 seconds if you were just running through the area. That's a large portion of time that the game is effectively frozen, not to mention when you felt the desire to go back to the room you just came from.
I can't criticize the art, music, the level layouts, puzzles... But the entire thing was really slow and unexciting. You were locked into a walking speed, your jumps were very floaty, and the melee attack, your only form of offense, felt underwhelming in its execution. Another issue I had was with the checkpoints. While I can't say they were placed too infrequently, there should have perhaps been some way to get from one to another. On two occasions, I fell down after some poorly executed platforming and the way back up was simply way too long. It wasn't even difficult, but due to the relatively slow travel time and the possibility that I'd make a mistake again at some point, it took far too long.
So, in conclusion, if you hold Alwa's Awakening to the standards of some of the older games, then perhaps it's of pretty decent quality. I would hold it to a more modern standard and say it's badly made in some important aspects, and not because of the retro feel it's trying to create.

And the other one was Rosenkreuzstilette. Oddly enough I also added them to my list on the same day, and they are both old-looking platformers. But that's about where the similarities end. I'd say Rosenkreuzstilette is like a shitty ripoff of Megaman, except that would be giving it too much credit. It's more like someone made a shitty ripoff of Megaman, and then this game is a shitty ripoff of that. Except all of the characters have been turned into little anime girls.
I had a genuine laugh at how little anything I saw in the game made sense. There was no music, the sound effects were terrible, and the lack of music only made them seem so much worse. The artstyle was all over the place with very shitty quality pictures as the background and tiles, and then enemies that were animated at like 2 FPS and drawn in MS Paint. I was shooting little potatoes out of my hands, and some of the enemies were like impossible to get past without losing health to them. But hey, once I got to the first boss, shit became flat out impossible. I could barely land a single shot at it, as it was either firing at me, being invincible, or both at the same time. The best part was that after 3 tries, I got a Game Over screen, and was forced to start from the beginning of the level. And well, clearly that was where my attempt ended as I closed the game, still laughing.
In case I need to spell it out, don't even dare try it, regardless of what the reviews say.

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