Today is the day I give in to the difficulty of the puzzles in Shenzhen I/O. TIS-100 is the only Zachtronics game I've completed so far, but I was quite close to the end in Shenzhen. Clearly I still need practice. But I've already given my thoughts on this game, and I remain by my early opinions - I like it. It just became too much of a chore once the difficulty passed a certain level.
So, I also started a new game today. But before I tell you what game it is, I'd like to mention that Steam has a pretty large amount of what I would call minimalist casual puzzle games. And nine times out of ten they're bad because due to the minimalism they offer nothing in terms of gameplay, and due to being casual they offer nothing in terms of challenging puzzles.
Now, all of this applies to what I started playing today - Linelight, but what makes me not only not dislike, but even actually like this game, is its presentation. The pictures and trailer don't really convey it to the full extent, but it feels unnaturally great because of the combination of the minimalist graphics, the audio, and the flow of the game. I'm not entirely sure, but I think it's the flow that ties everything together, and makes it so that you would really have to experience it yourself.
I can't really say it's a great game though. Even after the really nice experience it has provided me with, the above listed faults still apply. There wasn't much in terms of gameplay, not much in terms of puzzle difficulty, and it takes 3-4 hours to get everything, probably ~2 hours if you were to rush through it (which really defeats the point, but some levels are flat out skippable), or some indeterminate amount of time more if you were to go look for all the hidden areas.
Regardless, I would absolutely recommend this game for the experience it provides.
I'll probably be starting a playthrough of Dark Souls II (yes, I still haven't completed the second one) like tomorrow or the day after that. I've tried it briefly before, but I'm mostly going in blind. I know it's another really long game, so if nothing causes me to quit midway, it could be a few days or a week before I start anything else new. Maybe I'll try keeping a sort of diary detailing my adventure to compensate for the lack of regular content. We'll see how it goes.
So, I also started a new game today. But before I tell you what game it is, I'd like to mention that Steam has a pretty large amount of what I would call minimalist casual puzzle games. And nine times out of ten they're bad because due to the minimalism they offer nothing in terms of gameplay, and due to being casual they offer nothing in terms of challenging puzzles.
Now, all of this applies to what I started playing today - Linelight, but what makes me not only not dislike, but even actually like this game, is its presentation. The pictures and trailer don't really convey it to the full extent, but it feels unnaturally great because of the combination of the minimalist graphics, the audio, and the flow of the game. I'm not entirely sure, but I think it's the flow that ties everything together, and makes it so that you would really have to experience it yourself.
I can't really say it's a great game though. Even after the really nice experience it has provided me with, the above listed faults still apply. There wasn't much in terms of gameplay, not much in terms of puzzle difficulty, and it takes 3-4 hours to get everything, probably ~2 hours if you were to rush through it (which really defeats the point, but some levels are flat out skippable), or some indeterminate amount of time more if you were to go look for all the hidden areas.
Regardless, I would absolutely recommend this game for the experience it provides.
I'll probably be starting a playthrough of Dark Souls II (yes, I still haven't completed the second one) like tomorrow or the day after that. I've tried it briefly before, but I'm mostly going in blind. I know it's another really long game, so if nothing causes me to quit midway, it could be a few days or a week before I start anything else new. Maybe I'll try keeping a sort of diary detailing my adventure to compensate for the lack of regular content. We'll see how it goes.
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