I haven't been feeling super great about things in general for the past few days. I'm not sure what that's about and the timing coinciding with Ludum Dare isn't a nice surprise. Maybe they're related, who knows. So the mood's a little less pleasant this time around.
The local LD competition I'm participating in did their team formation today. In hindsight, I can blame myself for jumping into a team early, but I'm not entirely satisfied with the people who got added to the team I was in afterwards. I guess I'll find out how it turns out in the coming days, but one of them claimed to have no experience in any of the fields relating to making a game (programming, art, etc.), and one of them is apparently late to arrive. Furthermore, we were expected to present our initial game idea by 13:00, but most of the team said that they can't really arrive before 12:00, giving us way too little time for such a crucial foundation for the next three days. But I'm trying to keep my attitude positive and I hope to be proven wrong, as usual.
On another topic, partially related to what I mentioned a few days ago, that I've been more critical towards accepting games... I looked back at the reason I started looking through all of Steam's games and trying as many as I could... And I couldn't really remember it. I guess I was maybe afraid of missing out on any potential good releases? But now I feel like the only actual good releases are games I'd already hear about one way or the other. Maybe I just wanted to play games to not be bored? Well, a lot of the games I choose right now are indeed boring, if only offering some variety from the usual stuff I play. And at the end of it all, my favorites are always the kinds of games that are made over a lot of time, with a lot of people, and with at least some advertising behind it, so there's no way I'd ever accidentally miss any of those. And that's normal, because more time and more people can just make more content and more quality. I do enjoy a good indie every now and then, and while it's true my top 60 contains some less known games, most of them, especially the ones near the top, are still super popular. I just feel like I'm not helping anyone else by trying to find these games and that I'm not helping myself either, because, collectively, people have already done this job for me for the large majority.
But the silver lining is that the less games I add to be tried out, the faster I get to finishing everything I have set out to try already. I'll eventually either run out of games, get bored, and repeat the cycle, remember my goal and start filling my queue again, or find happiness in some other place. I may not have a clear goal in mind, but I'm moving towards it, whatever it is.
On another topic, partially related to what I mentioned a few days ago, that I've been more critical towards accepting games... I looked back at the reason I started looking through all of Steam's games and trying as many as I could... And I couldn't really remember it. I guess I was maybe afraid of missing out on any potential good releases? But now I feel like the only actual good releases are games I'd already hear about one way or the other. Maybe I just wanted to play games to not be bored? Well, a lot of the games I choose right now are indeed boring, if only offering some variety from the usual stuff I play. And at the end of it all, my favorites are always the kinds of games that are made over a lot of time, with a lot of people, and with at least some advertising behind it, so there's no way I'd ever accidentally miss any of those. And that's normal, because more time and more people can just make more content and more quality. I do enjoy a good indie every now and then, and while it's true my top 60 contains some less known games, most of them, especially the ones near the top, are still super popular. I just feel like I'm not helping anyone else by trying to find these games and that I'm not helping myself either, because, collectively, people have already done this job for me for the large majority.
But the silver lining is that the less games I add to be tried out, the faster I get to finishing everything I have set out to try already. I'll eventually either run out of games, get bored, and repeat the cycle, remember my goal and start filling my queue again, or find happiness in some other place. I may not have a clear goal in mind, but I'm moving towards it, whatever it is.