So I played some various games with my friend, among them also Art of War: Red Tides. It's a lane pusher in a rather literal sense. It consists of only one lane and a bunch of units running down that lane to fight against the opponent who's doing the same, but instead of controlling the units, you're the one who spawns them.
And from that description, I can already get to the flaws I saw in it:
Since 90% of the "work" is done by the AI, it is unacceptable that this AI is, in fact, pretty bad at controlling your units.
It doesn't appeal to a lot of people because you really essentially don't do anything. Picking the spawns takes seconds, and while you could spend the rest of the time thinking about good counter strategies, it doesn't really feel too exciting. But maybe I'm wrong and you do just like to watch the units battle each other.
I can not confirm this, but I hear the balance isn't all too great, where some strategies aren't always counterable, depending on the army build-up you selected when the game begun. Also that some units are nigh useless, and some units are almost universally a good pick.
But the positive sides, as far as I can see, are that the game's not dead, it's not pay-to-win (although it does take some grinding to unlock new unit types), and it looks pretty okay, since you'll be doing a lot of idle watching.
I didn't personally enjoy it, mainly due to the fact that I prefer to be constantly doing things, but for the nonexistent price of free, it might be worth checking out if its description even slightly interested you.
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