A game a day seems like a steady pace. At least when said game isn't too long or I'm going to quit halfway.
So today's game was Concrete Jungle. I played it for a good few hours, and had fun while I did, but the fun doesn't last very long. It's a puzzle game skinned as a city builder, where you place tiles that give bonuses (or penalties) to adjacent tiles, and then some tiles to collect those points. Meet a score goal for each row, sprinkle some slight special mechanics here and there, add deck building and card unlocks as a progression system, and that's basically the game. It sounds simple, it is rather simple, and therefore doesn't entertain for all too long before the "new" stuff is just a repetition of the old stuff.
So I'd say it's fun for a few hours. Definitely not a repetition of ideas I've already seen in a lot of games, and while they don't make for a great new game, I'd give it some points for the relative originality.
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