I played Touhou Genso Wanderer Reloaded, and I'm not really sure how to talk about it. The main problem is that, despite spending a couple of hours in it, I didn't get very far in the game, so I'm not entirely certain what I'm talking about. I suppose I'll just start at the beginning.
Genso Wanderer Reloaded is a Touhou fangame. It seems to be a turn-based roguelike dungeon crawler with quite a heavy emphasis on story. Now, I can't tell how large of a portion of the game is actually dedicated to the story, because many Asian games like to frontload their story. This could definitely be the case here, as I probably spent over an hour of the first two hours just reading dialogue. I consider this a bad decision (from both the game and myself), since the story really isn't all that worth listening to.
The gameplay, as far as I got, consists of running around dungeon floors, collecting items, leveling yourself and your equipment, and swinging at enemies as they come at you. There's no dedicated combat screen - all the combat happens at the same time as movement would, and you can get swarmed by a bunch of enemies at once. It reminds me a bit of One Way Heroics. Sadly, not only was there no challenge in the combat as far as I got, even when I started beelining for the exit of each level instead of exploring, but I straight up one-shot every enemy that approached me. I'm sure it won't be like that the whole game, but again, it doesn't make for a very convincing opening hour (especially when the other is equally uninteresting dialogue).
The control scheme was one of the most atrocious ones I've seen for keyboard, with no mouse support. Luckily it was rebindable, but that didn't change the menu navigation being annoying. I also found the game quickly showed a lot of confusing systems, and I wasn't quite sure which were important to learn straight away, and which were not. This complexity without depth is, again, common in Asian game design, and something I personally frown upon. I acknowledge I didn't get far enough to give an adequate judgement, but I feel that I shouldn't be forced to go through hours of garbage just to maybe get to something good, so I think my opinion is still valid.
Overall, I feel the high review score might come from it being a Touhou game, which has a strong fanbase, as well as the character art being cute, even more so than usual Touhou art, and from the people who really sunk their teeth into it and put upwards of 60 hours in. Me, I found the game terribly boring during the first couple hours, and I didn't have the faith to continue on. So personally, I can't recommend this at all, unless you wish to gamble on the slim chance that it will get good 20+ hours in.
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