I really gotta stop even trying these retro FPS games. I don't like them, and I won't play long enough nor know enough about them to give a good review on them. But rules are rules - I played Amid Evil, now I gotta talk about it.
As I said, it's a retro FPS, even though it starts you off with a big melee axe. The graphics are low-poly, the textures are pixelated, and in my honest opinion, it not only looks like shit, it's very unapproachable, because it's difficult to make out the important parts of the game like where the enemies are. But hey, that's just the aesthetic they were going for. Can you blame them? I sure can.
The movement's the same, floaty jumping, running backwards as fast as forwards, and just generally hopping backwards to fight many enemies, just like Devil Dagger or what other popular retro FPS games there are. As I said, I'm not really knoweldgeable, sorry.
You have pickups for health and mana, which serves as your ranged ammunition, and then soul points which can make you hit really really hard for a while once you cap them.
There's different levels, different difficulty settings, and you're being timed, because as usual with these types of games, time matters. I've never been big on neither speedrunning nor timed challenges, so that's another pain point for me, personally.
Well, that's my really brief review of Amid Evil. It doesn't really say much about the game, now that I look back at it. To tell you of things that are not my personal experiences, but that may be more useful: The whole game takes about 10 hours to complete. It's one of the higher rated retro FPS games out there, and is by the same publisher that made Ultrakill and Dusk, which are supposedly a lot better. (I don't know why I didn't try those instead, but I won't anymore.) It's clear I didn't like it, but don't let that stop you. If you enjoyed the two previously mentioned games, Amid Evil's probably more of the same.
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