Showing posts with label Night in the Woods. Show all posts
Showing posts with label Night in the Woods. Show all posts

24.03.17

Something a little less popular today: Snowflake's Chance. It's a supposedly difficult platformer with a slightly creepy atmosphere. You have 99 lives to climb out of a pit you fell into, mostly running and hiding from your enemies instead of fighting them because you're just a scared little bunny.

As for games I tried today:
Yomawari: Night Alone is an isometric horror-y adventure game. I'd say the best part about it are the visuals - I quite like how cute the sprites are, looks a bit like Don't Starve. Now, the horror part isn't nearly as well executed. With how adorable stuff looks, it doesn't really give a frightening atmosphere, and while I was spooked a few times, those were simply poorly executed jump scares. Rather hard to not jump at a sudden sound and a picture popping up at you.
The game does a poor job at explaining what exactly I'm supposed to do or how I'm supposed to avoid the enemies in the narrow streets I'm traversing. The isometric view combined with tall trees and buildings often obscures my view, and the enemies are invisible unless directly looked at to boot. Overall, not a very pleasant playing experience.
Oh, also, it doesn't really explain the controls, it crashed on me after playing for a semi-short while, and I couldn't really find a way to recover my save data. So, with how the game had been, I just quit it there instead of starting over.

As suspected, Night in the Woods isn't really my cup of tea. The story didn't seem to start to get any interesting and I didn't really relate to it either. Possibly a conscious decision on the art style, but it did a very poor job with expressing the (rather important) details. I couldn't understand anyone's gender, mood, expression, anything... And the characters only had about one sprite. If that was facing sideways, it looked terrible in any situation when they shouldn't have been facing sideways. There wasn't really any gameplay to speak of, just walking from place to place, so nothing to commend there either. (And gosh, those rhythm game sequences are long and not even good.)
Overall, the only thing I saw going for it was the humorous mono- and dialogue. Got a chuckle and a few grins out of me, but not enough to keep me playing. I don't know, clearly a fair amount of people like it, but personally I don't even know who the target audience would be, so I can't at all recommend it.

01.03.17

There's a terrible lack of time right now. Which is great because everything I'm doing feels really important, but obviously bad because I still don't have enough time to do everything.

A rather large group of potentially good new games in the Store today.
First up, Pixel Privateers. This is from the same group who made Pixel Piracy, I think, and plays somewhat similarly too. It looks like there's tons of new content and mechanics, and a multiplayer mode. The original Pixel Piracy was a flop in terms of execution, but it had decent ideas. Considering the reviews for this are relatively good, I have hopes it'll be enjoyable unlike its predecessor.
Next, Berserk and the Band of the Hawk. Ugh, I partially think the good reviews come from people liking the source material, not the game itself. I speculate I won't actually like it, but with how popular it is, I can't just not try it.
And finally, Night in the Woods. Some cartoon-y adventure game about... I don't know what. Again, looks like a game for a different target audience than me, but I have to try it. It's kind of the reason I play all these games even though I don't like >90% of them. They're often enough not a waste of time, and if I'm ever pleasantly surprised, it's worth all the times I haven't been.

I also finished watching Attack on Titan. Can't say it was the best I've seen, but it was still pretty darn great and the quality was consistent throughout.