SNKRX

I don't remember why I decided to put SNKRX on my "anticipated" games list. It's a nice action roguelike... shooter. Almost like a survivors-like, now that I think about it, but since it's from before the genre got popular, it doesn't really feel like it.
It's a very simple and minimalistic game - you buy from a selection of 3 characters, they get added to your character snake, and then automatically cast their ability whenever they can. Getting duplicates makes a single character stronger, while getting different characters of the same class makes every character in the class stronger (much like in auto-battlers). You then proceed to control your snake of units on a small arena, killing spawning waves of enemies. Every several levels you also get to choose a passive upgrade.

I think the general description of it doesn't sound too exciting. On paper, it is pretty generic, and even not on paper, it's not a deep game or one with a lot of content. In fact, you will probably complete your first run in an hour or so, and by then you will have seen all the game mechanics. For some, that might be a place to stop, and I couldn't fault them for not thinking this game to be good enough in that case. From there, each next completed run makes the enemies stronger, but also increases your maximum snake size by 1. For me, I found the core game mechanics to be so good, so well polished, I spent around 18 hours on it, getting all the achievements.

Personally, I would definitely recommend it, as I even put it on my favorite games of all time list, although at not a high position. The lack of content and ambition in wanting to make a larger game is definitely the biggest factor holding this back from really being great. Still, if the idea of Snake + TFT sounds good and you like action roguelikes, give it a try. You can probably complete it and still have plenty of time for a refund if you don't feel like completing it 10 more times like I did.

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