Songbird Symphony

Songbird Symphony is a platformer and a rhythm game. You explore different levels, doing platforming puzzles and collecting some items, and end each level with a rhythm-based boss fight.
I was quickly put off by this game, as it felt a bit too childish for me, with a big focus on the cute and happy art as well as silly lyrics and animations. I've never been too good at rhythm games, and I don't like them a whole lot either, but I still think that the timings of the rhythm bits were quite bad, and the visuals weren't clear if you opted to ignore your ears and follow your eyes instead. Similarly, the platforming seemed quite simplistic, with more time spent trying to figure out where to go than how to complete some part of the platforming.

A short review for a game I didn't spend long playing, but I don't feel like I missed much. The game advertises itself as a metroidvania, and I'm not sure I'd quite agree on that. It's really more of an exploration game, with subpar platforming and rhythm aspects, and probably only enjoyable if you value the style and theme over the gameplay. As for me, it's a most definite no.

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