Subsurface Circular

While I did read that Subsurface Circular was a text-based game, I still wasn't fully expecting what I got. You know those games where you're tending a bar or some other establishment, and you get customers coming in, telling you about their day and their lives? Subsurface Circular is a bit like that, but instead of a bar, you're sitting in the titular Subsurface Circular - a metro line exclusively for robots, trying to figure out why some robots are going missing, and maybe something more.

Listen, it's a short game, about 2 hours long, and while I'd love to tell you all about it, that would rob you of the experience of playing it yourself. So instead, let me tell you not about the story, but rather my experiences with the story. First off, it's well written. I still don't know how to describe it, but with some stories (it's not a super rare trait) you can just tell it feels nice to read the words, whatever the story actually is. But luckily, the story's also good. I don't think it's amazingly good or original either, just... good. Probably the strongest bit is the presentation, as you have to kind of get the details of things out of the other robots. You're a detective, see, so you gotta ask the right questions. It's... not really possible to fail or fall off course though, I'm afraid, which somewhat lessens the impact of your actions. The game's kind of linear, and that's something I wish could have been improved. That and the length.

So, what are my opinions overall? Eh... I'd play it if it was free. It's short enough to not really waste my time, but I don't feel I got some profound experience either. The story was nice, I'm happy I experienced it, but I will probably forget it in not too long. So I guess it's a partial recommendation. Won't make my list, but I liked it nontheless.

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