Wolf & Rabbit

The thing with RPG Maker adventure games is that they're either going to be really good, or a waste of time. Wolf & Rabbit seems to fall more into the latter category.

There isn't much to say about adventure games in general. As they don't tend to be gameplay-based, the "game" is not a point of discussion. The story, however, obviously can't be talked about without spoiling it, leaving little to say. Wolf & Rabbit is about 2-3 hours long, depending on how stuck you get.
Maybe I'm just dumb, but I feel the game is very non-straightforward, forcing you to backtrack and re-search a lot of places you've been to before, because those places inexplicably gain new items you "did not see before".
The game kills you for stupid reasons, forcing you to go to the last save point and through the dialogue boxes with forced wait time that can't be skipped, being a major annoyance.
And the grand finish is that this game is translated from Chinese by someone who's not exactly an expert in English, making it a painful read most of the time.

In the end, I was probably mostly through the game, but the story didn't grip me enough to even care to see it through to the end. It's supposed to be a horror game, and does have some slightly eerie moments, but nothing truly scary either. The writing isn't very good, even if you don't account for the bad translation, and... what's left, really? The nice art and melodies playing in the background? Not enough for me to give it a recommendation. There's better adventure games out there, horror or not, RPG Maker or otherwise.

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