22.06.17

The next game of Endless Space 2 I started was with a race that will hopefully prove to be slightly easier. After all, I wasn't dead after 3 hours of playing, and I seem to be doing rather well, if I may say so myself. I picked The Riftborn, whose gimmick is apparently that they don't need food, new populations are constructed (as in, literally built like buildings), and they have time accelerators and decelerators, to boost or wither resource gathering rates, respectively. I haven't yet figured out how to use the decelerators on opposing star systems, but I really hope it's possible, as I see no reason why I would want to decrease my own resource generation. Also, it appears that for most races, you can have other races come to live on your planets as well. Well, as The Riftborn hate organic life, and the whole universe overall, then any foreign population is quickly drafted into the military and replaced with the superior Riftborn. It appears I'm naturally driven towards xenophobia in all space games that allow it.

Factorio is magically consuming the entire day, as usual. I'm playing in a three-person group, and we went for a world with increased Biter evolution, more expensive recipes and technology, as well as resource deposits that are further apart. The result was getting overrun by the end of the day, so I tuned down both the time-based evolution, as well as lowering the current evolution progress. If you don't know exactly that you're doing, don't do Death World.

Also, of final note is that the Steam Summer Sale began today.

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