This post is both a week late and early, depending on whether you consider the time I completed this here game I'm going to talk about, or look at the date in the title in comparison with when this was actually posted. But let me tell you about the game I "just" finished.
The game's name is OneShot. And I would upfront say it's one of the most lovable games I've played in a long while. As far as the content of the game goes, I can't really reveal all of it, because it's one of those kinds of games. But this "stuff is not what it seems like" thing it has going on isn't the only great thing about it. In fact, I would say it's not even the best thing about it, and that it would have done quite well without it too. So what are the other things making it great? Those I can talk about.
First things first. OneShot is an RPGMaker-style game with no combat. You're a person (not a cat) who has to save a world by taking a lightbulb to the top of a tower. Basically no gameplay, only the story. The few puzzle elements here and there are trivial and probably mainly serve as means of content. Both the pixel art the game is in and the character sprites and occasional images shown are of great quality (and adorable). The music's nice enough that the OST is probably worth listening to outside of the game as well, which I can't say for a lot of games. And the story, mainly presented through dialogue, is at times funny, at times interesting, often (I simply must mention this) adorable, and occasionally even thought-provoking or sad. There are few games whose characters I've loved as much as I loved these.
As far as story-based games go, I'd say this one's a masterpiece, and I would without a shadow of a doubt recommend it.